Metaphor: ReFantazio Archetypes Detailed

Metaphor: ReFantazio Archetypes Detailed

Today’s Summer Game Fest presentation saw the stage appearance of Atlus art director Katsura Hashino and artistic designer Shigenori Soejima, who came to offer some early gameplay glimpses of Metaphor: ReFantazio. The role-playing game is the new franchise and story from the same creative team responsible for the recent Persona games, including Persona 5.

The main focus of their presentation was on Archetypes, the game’s approach to classes. The characters of the game transform into various Archetypes, and within the storyline, these Archetypes represent the  manifestion of will to face one’s fears.

Archetypes include the likes of Ninja, Merchant, Warrior, Destroyer, Gunner, Assassin, or Knight. In total, there are more than 40 distinct Archetypes.

The subsequent trailer showed off how some of these Archetypes function in gameplay.

If you’re excited to see the Persona team’s talents translate over into a true fantasy backdrop, Metaphor: ReFantazio is on the way to PlayStation consoles, Xbox consoles, and PC, on October 11.

 

Here on the website, we offer much of our content for free, including game reviews, daily news, videos, event coverage, and more – all with minimal ads.

We do so with a small editorial team, alongside contributing paid writers from around the world – over 65 individuals from 9 countries around the world, just in the last couple of years.

It’s not possible without support.

In a time when game makers and games coverage have faced hard struggles and layoffs, the future of this 30+ year magazine and community is at risk. Our new standalone magazine subscription is the number one way you can keep us alive – and we believe you’ll get a pretty fantastic gaming magazine in your mailbox every few weeks for your trouble.

Thank you.

Leave a Reply

Η ηλ. διεύθυνση σας δεν δημοσιεύεται. Τα υποχρεωτικά πεδία σημειώνονται με *