I also asked the duo if the team, known as Creative Business Unit III within Square Enix, is interested in more DLC for FFXVI. After all, the reason Echoes of the Fallen and The Rising Tide exist is because “[after] seeing that positive reception, the positive comments from fans, towards the world of Final Fantasy XVI, towards Valisthea, we felt that this may be a good opportunity” to revisit the game, Yoshida tells me.
While Yoshida won’t say never, leaving the door just ever-so-slightly open, players probably shouldn’t expect more DLC for FFXVI.
“That’s a difficult question,” Yoshida tells me through a translator when I ask about more DLC. “My honest answer is, ‘I don’t know at the moment,’ but at the same time, the possibility isn’t entirely zero. I don’t want to bar out any real possibilities at this time. The reason being is that we did spend a lot of effort […] and time creating this game […] and we put a lot of cutting edge technology into this game.
“And because of that, we were able to gain a lot of experience, a lot of learnings, that we can possibly apply to our next project or title. So my honest feeling is that the team does want to take on a new challenge and move on to a different project – maybe it’s a completely new game, perhaps in a completely new form of entertainment. I feel like ultimately, that might be the best route for not just the players, but for us as well, too. But again, to reiterate, the possibility of more DLC content for Final Fantasy XVI is not zero.”
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